Alpha 1.7


Alpha 1.7 changes
1 : added event where AI can shut down power if cant find you.
2 : added event where AI can steal your key and run away and hide it in some other room.
3 : added new protagonist model with some animations.
4 : camera system is improved and added more cameras and can auto track AI does need to be interacted.
5 : Added 2 hidden jumpscares.
6 : added new AI starting animation with counting to make it easier for player so they ai doesnt just directly come inside the room
at the start of the game.
7 : issues fixed with some keys not spawning on correct rooms.
8 : fixed issues with some doors ai was able to stuck.
9 : lots of minor changes level and fixed couple of bug fixes.

10 : Keys now spawn inside lockers as well.

11:  Added 2 new language options more to be added in coming days.(russian and chinese)

Files

Saikonosutoka17.rar 111 MB
Oct 03, 2020
Saikonosutoka17.zip 132 MB
Oct 03, 2020

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Comments

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how do i download sns alpha 1.7?

Saiko in the power room is a good scare, i never thought about her hiding in a locker. I tried to catch her out only to find the locker open because she was in the other one instead.

I'm happy the locker death is now insta-kill, a little more flare to it would be nice but getting mechanics done first is more important.
The cameras are very helpful now and i like the count down.

"added event where AI can steal your key and run away and hide it in some other room."

Bruh

(+4)

Hotpatch with basic changes and 2 new languages (Japanese and Spanish)

1.7.1 changes.

1 : fixed ai detection where some times she would loose sight of player easily.
2 : improved ai detection now so she would most likely investigate your last position instead of ignoring you like she does some times.
3 : fixed bug where if you crouch she doesnt able to see you.
4 : fixed issue where she wont attack you in storage room.
5 : now going close to saiko while she is counting will make her stop counting and will start chasing you.
6 : made the key stealing event more frequent despite of the specific condition.
7 : added language japanese and spanish
8 : On success code enter she would now get alerted.
9 : added timer text to tell how much time it took for player to finish the level.
10 : opening the power now gets saiko attention and she will be alerted to your position.

Wow, the difference between versions is insane:

- New power mechanic is great, this is even scarier than electrical room in Among Us

-I don't know how she steals your key, but it never triggered for me. New falling animation is good. 

- New player model is nice, no compaints there.

- Cameras are now useful, you don't need to cycle through them in order to get good use out of them. This is especially useful when inputting code to make sure you have enough time to run out of the room.

- For the sake of not spoiling the scares if anybody else is reading, i only managed to encounter 1, i don't know what the second is, which will probably screw me over some other time for sure. As for the 1 i ecountered, it almost gave me a heart attack. I usually think that jumpscares are cheap, but this one fits the theme of the game and the antagonist well.

- Countdown fits Saiko very nicely and was very needed, especially for newer players, good addition.

- More spots to hide keys is always good, it makes the game harder.

As for bugs, the only one that i encountered was Saiko getting stucked in the bathroom stalls when hugging the left corner (assuming you're inside the stall and looking at the door). No problems with framerate anymore.

Very impressive progress, keep up the good work.

The new scares within the update got me pretty good. The game is coming along well.

(+1)

Added another language "BAHASA" 

AI now gets alert if typing wrong password regardless of hiding.

Main menu gets updated translation selection when coming back from game scene.