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This game was extremely fun. However, there are some parts that felt a little to unfair, her constantly knowing almost exactly where you are 75% of the time did tick me off a bit but not enough to make me hate the game. Fantastic work here and I 100% recommend this game to anyone who wants to get the shite scared out of them xD.

https://www.youtube.com/channel/UClPip2HyzTF0FCz6oCV5Dlw

This game is fun. I will admit some things I found a little unfair but they weren't too bad when I figured how to work around the "unfair" stuff. This almost made me explode with rage and I love it for that. XD

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I revisited the game to check out hard difficulty. There's not much more to it comparing to the normal one so instead of pros and cons I'm gonna write suggestions this time) They are down below) Check out my vid here (likes and subd are highly appreciated, they help out a lot!)):

Suggestions:

1. I think that it might be very cool if the hard difficulty wouldn't be available at the start. It would be just awesome if the player would have to finish the game first to be able to play it on hard difficulty. For example: the player finishes the game, gets a "meh" ending and sees (for example) a classmate who's still in the school and needs help through the windows. Then the player must decide whether they are satisfied with the "meh" ending or they are going to get back in the school and play on hard to get the "good" ending. But yandere, of course, would get waaay angrier that the main character was so bold as to get back in the building. It's just a suggestion but I think it would be wonderful that players would have to work to get the hard difficulty and hard difficulty would be more rewarding to finish. That way players would have more incentives to revisit the game as well and spend more time playing it.

2. It would be cool if yandere on hard would look a bit different. Even crazier, so the player would understand immediately that she's not joking around anymore. Maybe her head may shiver a little or the smil would get even creepier. A nice little detail like that would spice things up for the hard difficulty a bit.

3. Maybe it would also be cool to let some of her behaviours be triggered only on hard difficulty, so the difference between difficulties would be more significant.

Overall:

I think that the hard moda is cool and the game benefits a lot from having this option. Still, I think it would be a nice touch to make the hard difficulty more different from the normal mode to give players more incentives not only to check it out but to beat it as well. So, it would be not just an options for pro gamers but also an interesting and challenging and rewarding adventure to have after beating the game on normal mode. And if it would be somehow story related (like in the first suggestion) then it would be so impressive and memorable. The game would definitely stand out even more then!

But these are just some of my ideas and suggestions, I came up with playing this game. I hope some of them might inspire you and this feedback was useful))


Btw, can't wait for the new update! Will definitely check it out and write you a feedback as usual! Hope my long-ass messaged help you)

this was really fun, but i wasnt able to beat it :\

I have an idea,
those doors that are locked, when we open them, we can lock them back,
such a yandere girl would have a universal key that would open the locked doors

when we lock ourselves at the door, she enters the room we are in and goes look if we are there

she could record an audio shouting help, just to attract the player

That defeats the whole purpose of locking doors if she can open them anyway

No man, in the game she just wants to play with us, right?
it would be like that she can open the doors where the keys are for moving places
but that would happen when we got 3 keys

I think it would not lose grace but it would be more difficult

I will give an example

you take the key to room B2 and open it, then you lock the room, don't open things inside the room and hide inside the closet, she'll even go to the window to see you, if she doesn't see you she'll continue her journey

when she leaves the room, she will lock the room

sometimes she can enter the room stay for a while then leave

Instead maybe have it were she has to pick the lock, which would buy you time to hide or plan your escape from the room

good idea

I seen that you changed some layouts so I went to check it out. The new important message looks pretty clean, and the new layout had me bamboozled lmao

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Awesome game but the girl is teleporting right behind me is that international?

Also Thank you for Turkish language!

Not terrible although movement is kinda weird... like my character is "sliding"?

How to put language Portuguese Brazil?

não tem :I

Oh wow! I just revisited this game after the  new update and all I can say that it has gotten WAYYY better! Not that it wasn't good to begin with but the mechanics and the AI definitely improved. I finally got a win too. I can't wait to see what's next 😊

Since I tried the Yandere Sim update, I wanted to see how good this was and uh, I was right, this IS better, shame on Yan Dev.

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first don’t hate on someone who already has enough to go through. Second yandere dev didn’t even make yandere no sutoka. Hate on Amze if you dislike it

If you mean yandere sim, that and saiko no sutoka are two completely different games. It means you don’t like stealth games if you’re comparing a stealth game to a horror game

I just had my first run for like 5 minutes and died, because the girl did just suddenly stand next to me, when I turned around and Idk man. If this was no coincident and actually some kind of mechanic, then this is ABSOLUTE genius. I was so shocked 😨

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It's deliberate - there are ways to avoid this. For one, listen for her giggles: if you were fortunate to see her and then she suddenly disappears, don't turn around quickly. If you need to look back, turn slowly - you might get lucky and spot her out of the corner of your view, she won't react to this but you'll know for sure whether she's behind you.

Another method of escaping is running past doors and closing them behind you - close them just as you pass them. If she was behind you and you do it right, you'll hear her open the door and she will no longer be "tailing" you; take note, however, that Saiko gets angrier (for a while) when you shut doors in her face so do it and make some distance from her for some time.

Other cues are running into rooms and then having the lights get turned off (tip: turn around immediately and you'll see her trying to "sprint" from the switch over to your backside).

my friend, can you escape that?
I run too fast, even close the doors, but he is always close to me

Привет игра очень классная! Было бы круто если бы в игре появилась возможность оборачиваться как в Outlast (Q and E) 

Hello, the game is very cool! It would be cool if the game had the ability to turn around like in Outlast (Q and E)

hi habupain, i wanted to give you a suggestion to put and improve the game, when you enter the game you could have an animation or a scenario in the game menu like dead by daylight, granny or the last of us you know, that would be really cool , and have options in the game for us to configure the control, the graphics and also the sensitivity, in saiko, she could put a symbol or a song when she goes to see the player type hello neighbor, resident evil 7, the evil within, that would be very cool you know?

i'm so love this game <3

i very much enjoyed this game. im kinda scared to try hard mode but i will eventually it took me about 30 mins to beat normal and i almost lost because the 4 kinda looks like an A XD nothing against the game just my eyes are dumb i guess lol

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Nice game :3

well, now there is for android and pc, just missing iOS and Consoles <3

Yesterday’s Halloween updated the video, do you know what omae wa mou is???

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I saw many comments so I said have to be good...plus heard this game is challenge specially on Hard mode so here we go. Hard Mode challenge Speedrun :D Anyone want take challenge beat 9 minutes run? Its not smooth run so easy to beat ;) Speaking about game... I LOVE AI movement... my ass get kicked many times before I learned some tricks...

Short and spooky game in same time. Amazing JOB and big thanks to dev... habupain!!! In video I mentioned her best skills and later I learned you can crouch without taking damage on glass but walking its fine too since you  take 6Hp damage only...most important is not get catch by cute killer ;) 

played this game apart of my "3 Scary Games" Series! This was the last game I played in this video but yo! definitely freaky. Instead of being the Yandere, the Yandere chases you!

Can we have a mode where the player is the killer??

It'll be super cool.

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 the ai would have to be pretty advanced for that

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I played the game in the 2nd part of my video, this game is just to terrifying for me but I had a lot of fun playing (even though I didn't get to finish the game but overall, this game is a whole new level for me and I can't wait for the full game. Also, I found a bug which I got stuck with Saiko in the locker and she didn't kill me immediately.

Keep it up (I'll be back....)

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Saiko is so menacing. It is almost like you can tell her intentions as to why she wants you dead, which is probably to stuff you and become a 1. Toy  2. Stabby Doll  3. So she can be with (Player) for ever. Also, I love the way the AI works. She is checking the rooms, not knowing where you are, constantly taunting you. She is searching endlessly listening and watching for you. 

It is amazing how they made a game 10x better than Yandere Sim, which has been in development since 2011... YANDERE SIMULATOR IS AS OLD AS SKYRIM! I know it is a much larger game, but the excuses have gone too far, and he is doing illegal things like making merch of placeholders. Point is, it is obvious they tried to make something good, unlike Yandere Dev who just started putting shit from his pants onto a screen and saying "good". The game is well done, buggy but at the buggy sweetspot, terrifying, and it obviously is is great enough for Markiplier to play it AND get scared, even if it is for a 3 Random Games episode.

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first yandere sim is a completely different game from saiko no sutoka. Saiko is short where you escape from a school. Yandere sim is where you kill other girls other a longer period of time. Second yandere sim isn’t skyrim age it was started in 2014 its eso age at most. This shows how small your brain is. Third you do know volunteers make the merch, not him, and they give their earnings from it to him. Yan sim would’ve been done by now if you weren’t calling him trash all the time to the point he wants to kill himself, if he had an actual budget instead of volunteers dropping bits of assets each month, and he didn’t have to spend his time working on other parts that aren’t writing code, like storyboarding, and contacting volunteers. Get you’re reason right before you criticize a game jeez

I think... is a good game for me xD

Man do you want to give me a heart attack 

found bug during record 14:20 fallling down out from the map 

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Love the homicidal AI and the overall tension of the game-play. It's scary! No way to approach this game in a leisurely fashion. I think the AI is at a good level on both easy and hard but I hope there will be more locations to hide in such as bigger/additional building.  Ok, I found the WC's so no need for those. It would be a little neat to see some pocket doors that are common in Japanese schools.

Also maybe add some objects to  be used as distractions and / or to slow her down a bit and make the AI more "angry" and aggressive! Maybe on hard or super-hard level have a stamina limit on  the player and maybe the stalker.

Anyway it's tons of fun at this stage! Great!

Very good update now the game runs smoothly in low graphics and with very good resolution at top, although I will say some bugs that I found.
when you are in the middle of a locker next to a chair you fuck yourself and you get trapped and you can't get out
Saiko is now more drugged than before (she has more bug) when she finds me avaces neither approaches me or stays standing and I pass her by and neither attack me it is as if the windows went off and was turning on xd.
There is a very rotten bug that helps a lot in hard difficulty is that when you crouch and go over the broken glass it does not take life away from you, even in hard and normal difficulty.
is all that I could find in this version thanks for reading: D
PS: I am using the google translator I hope you understand it well I am Latin hehe.

😊👍👍

Awesome game, a bit hard for me but  everything is so good! I love the animation and the AI is so amazing!

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#3 Game, cuz I saved the best for last!  Very good game, got some scares from it.

This was the second game in my video. I really like the look of the game and the behavior of the AI. I didn't finish it but I will probably play this again on my halloween livestream, good stuff! 

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I was finally able to beat hard mode! Ok now I'm ready for v1.9 haha. Thank you for this amazing game!

Congrats man! Markiplier played it.

And he got scared!

YIKES this creeped me out.. sadly im dumb so i couldnt figure out how to finish the game BUT the game got a few scares out of me for sure, 7/10!

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Finally was about to get back to this game and I see it had an update hmmm interesting...


Channel Link

This game is an ABSOLUTE MUST PLAY. This AI man I'm tell you.

Behind you the whole time

The way she teleport behind you it's like you see her out of the corner of your eye as she moves so you know she is behind you before you turn. 

Her behavior in general is what makes me so interested in this game, not to mention the sound design helps to set the atmosphere really well.

Great job will be checking back for future updates.  GGs   :)

PS. I wasn't able to find a key, I feel like I really looked well but I didn't check any lockers. Dev if you read could I get a hint. lol

Channel Link: LIKE and SUBSCRIBE if interested.

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