Comments

Log in with itch.io to leave a comment.

Viewing most recent comments 1,342 to 1,361 of 1,361 · Previous page · First page
(+1)

Good stuff man, 
Had a good spook when I saw her shadow following me indicating that she was behind my back. Originally thought it was my shadow, the jump I had when I did a fast 180.
Can't wait for more updates.

its not letting me download it

You can download from gamesjolts if you are having issue with itch.io

Thanks for your feedback.!

(+2)

Okay, so I LOVE this game already! It has faults, but I'm super excited to see where this goes! I'd give some criticisms but it seems everyone has already mentioned what I probably would've said anyway. I'm definitely going to keep my eye on this.

P.S. I'm curious, what does the title mean? Oh, and is the model for the girl original or a unity asset? It's very cute!

(2 edits)

I typed the title into Google Translate and it translated to "Saiko's Story", maybe Saiko is the Yandere-girl's name? It seems to be a girl name in Japan when I looked it up.

Maybe...though I swear I tried it myself and it didn't get anything. How strange.

(+1)

hehe yes i think the name of the girl should be saiko chan as it fits and rhymes with many. to be honest i didnt named her when i made the alpha 1 and launched it but i guess i will let the community make her name and as i see most of them think her name is saiko then so be it then.

Hehe Thanks for your feedback. yes i let that be decided by the community whom play it :P it could be psycho stalker or saikos stor.

(+1)

Good god she's fast but not fast enough to catch me, I think she bugged half way because I never saw her again

Thanks for the feedback! yes currently she has bugs regarding getting stuck in door some times , and will be addressed once i fix all the doors in the game.

Great game 👍🏻 dashie also played it around 10:30 into the video and follow him on Twitter if you want @dashiexp and subscribe to his YouTube channel

Thanks i love it ! that big youtubers are playing this game... i already started following and subscribe to him. 

(+1)

Pros and cons are down below) Check out my gameplay here:

Advantages:

1. This was so scary! The girl has so many weird behaviours and ways to surprise you! I expected her to merely follow me but she did not. She terrified me to quitting the game unfinished. Best horror!

2. I loved the sounds: both music and girl's voice cues! They created the ambiance which put me on edge from the first seconds of the game!

3. The school is designed pretty interesting. It looked way better than most schools in horror games. There were just enough dead ends to make me cry (I did not cry btw!))

Disadvantages:

1. Well, sometimes AI is a bit goofy. I mean, first it surprises how smart the girl is comparing to most antagonists in games but then she doesn't understand how tables work and tries to get you by going right into it. It would be so much cooler if she'd wait for the player to make a move and then reacted or would try to go around the table.

2. I did not like how places to hide don't work completely. I mean, it's cool that she can check the lockers but it's completely weird when it's the first thing she does upon entering the room even though she could have no clue about player's whereabouts.

3. Well, I wish she'd do a bit more weird stuff and a bit less killing. It feels really unfair that it is so hard to lose her. Sometimes she even glues herself to the player's back and there is no indications of when she'd decide to unglue herself.

Overall:

That was so scary and really hard. It was even too hard for my liking. I came here to get scared, not to slay Dark Souls bosses. I wish there would be a way to stun her. And, please, tell me where the heck one can find fricking keys!!?? But even with given disadvantages and frustrations that's an excellent experience deserving the best rating! 5/5.

Hope my feedback was useful!

(+3)

Thanks for trying the game, very nice video! yes currently the game is in alpha but i would regularly update it and add more instruction in the game to easily navigate in the entire game.

Already can't wait to see more!

Can you tell what are you planning to add in the full version? Mayber different types of stalkers? Or more puzzles?

I will definitely record another vid after some time to check out what has changed) Keep up the good work! The game is AMAZING!

(+3)

For full version their would be game story and multiple endings based on how the player interacted with the AI and the puzzles in the game currently we only have 1 puzzle in the game but the final version would have multiple puzzles as for the new stalkers i would add new stalker once the current stalker (saiko chan) AI is refined as i would be using this stalker base template and adding newer and more scary behaviour on top of it for other stalkers ...we are still in alpha stage so lots of things are left to do. but would be adding new things and changes in newer updates. 

(+1)

Different stalkers would be if they had their own personalities, such as a more calculated one that either is better at cutting off the player by putting herself around the corner or just using cameras in some way (could count every time the player is spotted by a camera or is caught and just snap the player's neck once getting to five, for that extra bit of "she is just playing with you"), one that is less aggressive, is really good at getting behind the player but is very deadly if the player makes eye contact and maybe one that is more direct but is less likely to check lockers or other things that would be more smart.

I'm really interested in what you said with "multiple endings based on how the player interacted with the AI and the puzzles in the game".

Keep up the good work!

(+1)

The keys can be found in the storage in the back of the classrooms. The locations and numbers for the code are randomly generated. Some of them glow yellow while others are normal. I'm not sure if they can spawn in other locations.

Thanks for the tip! I didn't even see the keys while I was editing the vid, so your tip is very helpful)

I gave the game a shot and while it was interesting, the girl was not really threatening if you knew where she was. I would suggest adding traps that brings her to your location when the player trips it off or something like that so that she becomes more of a threat. Besides that, it's not a bad game.

Here's my channel for other games I have played. http://www.youtube.com/c/Levont

Hello thanks for trying the game, yes currently the AI behaviour is not upto its full potential but will be in the future as i would regularly update the game with more AI behaviour and puzzle options.

id suggest maybe making her start off friendly and slowly turn crazy make it so you can talk with her and do actions which make her angry like fixing the generator which she turned off to keep you there maybe you could explain your way thru but when the doors unlock she goes completly crazy and goes all out to kill you from grabbing your legs in vents to just like anime style i found you your mine bitch type shit like super being type yan aka in point form

1.make her start off normal
2.slowly build up to a epic sorta chase where you must run to the doors before she just wipes you off the face of this earth
3.add vents and other things
4.add sorta interactions with yan where you will be walking around to go idk fix something and she will appear and question what your doing
5.make a system where if you fuck up to many times you just die she right off just slits your thoat open and drops you and says something along the lines of maybe we were never meant to be together you whore
and also add 2 other sorta things as well maybe

good
you played good boy or girl and didint anger yan much she desides to let you go after you sit there and talk with her for abit

chase ending
you never said or did anything to anger yan fully so she didint just kill you instead you and yan ended up in a chase and her unsure self made it so you were able to get away

and well bad being what i said above with the whole just not caring stuff you do to many bad actions and didint talk with her or you swared and acted very naughty towards her

and that being you could also add good and bad actions bad actions would be escape actions and good ones would be like talking to her getting her a drink something to eat eta

(+1)

Lol no, i'm sorry but the game would end up being repetitive and boring to play with your suggestions, it's fine as it is, he just needs to work on the map and expand it, add some roguelike elements, more animations for the girl and maybe even a story mode.

the problem with games like this is you dont want to auto kick into action it just makes it even more repetitive with the elements below it allows for choices and also allows for some breathing room for the player but whatever you think we are all diffrent and i personaly think the main killer would be annoying to deal with and could even end up just at a stalement 24/7

(+1)

I would definitely be adding a prologue and epilogue with multiple endings based on how the player chose to finish the game so their would be some kind of replayability. 

(1 edit) (+2)

Thanks for your feedback, I would be implementing some thing similar but would most likely be towards aggressive behaviour whether it would be starting of as mild aggressive later becoming fully psychotic but it wont be any friendly behaviour because the game focuses more on dark theme and horror genre.

well when i say friendly i mean creepy friendly like activly stalking the player and always checking in on the player and as such to get a perfect ending you could make players play smart and carefull maybe we need to read her diary to find out she likes some type of cake this would be something that would make her snap where if we dont let her see it she wouldint know more noticable things like the lights coming on would be pretty clear

you could also make another ending on the bad side where we try as much as possible and then find our own weapon to fight back against her sorta like a duel

this way you could make the choice date run tactics or fight or die as prey

if you know what i mean

may i note friendlyness can be offsetting and can sometimes be more scary at later game

lucky for you gurl that i actually like peeps with red glowing eyes ...

Thanks for the feedback!

I finish it.  This game is what I dream of but what is your plan or future updates in this game, I will keep on the updates you got :)

Thank you for your great feedback, I have plans to introduce lots of types of new AI behaviour towards the player progress and add background story.

(1 edit)

For a relatively short game that's meant to acutely get your heart pumping, this was pretty enjoyable. With two simple objectives, there's enough gameplay to keep you entertained for several minutes even if you don't finish it. I edited short, horror sound impacts in my video when the yandere appears. You'll see this makes watching the video creepier and much more startling. 

(+1)

Thank you for your feedback! , the video is awesome i have been watching almost every gameplay video of the game to understand the psychology of the player and will be updating the game based on how players are behaving and make it even more interesting in the future.

Thank you for watching; I appreciate the support! I give you respect for watching all gameplays for data gathering to help improve your game. That shows you care about the quality. As someone suggested in my comments section of my video on YouTube, the reason for the blue monochrome is to simulate nighttime as sometimes nighttime can elicit a blue tone to the environment. May I suggest merely using all colors and turning down brightness? I think seeing the environment in all colors with a dark background will heighten the fear factor, especially when you add in a flashlight because it can give the player a sense of claustrophobia since it can only illuminate a short distance ahead. A monochrome tone like blue can heighten details and improve visuals, which, in my opinion, lessens the fear because the player can see better overall.  I was also going to suggest randomizing the code and location of the keys. But, I saw you've developed it that way already after watching a couple of other gameplays from different people. A couple of bugs and glitches I noticed were from the behavior and actions of the yandere.

1. When the yandere runs behind a door frame or pillar to peak around, she'll go through walls or doors close by to get to the door frame or post.

2. She can sometimes get stuck on door frames, walls, and pillars, allowing me to walk past her without getting attacked. 

A few suggestions would be to give her an evil look in her eyes when she attacks the person. And like a yandere, when she catches the person, it would be interesting to have her grab him by the shirt first without attacking and say something endearing like, "But I love you. Why do you run away from me? I only want you to be with me," then have her attack. Another thing you can do (if possible) is to give the person the ability to attack. You can have the yandere hold the third key, have her dangle it in front of the person to entice him to get near her, but before doing that, have him look for a weapon. He can use something like a gun (one bullet) or knife to attack her, making her drop the third key. Then, as usual, have him find the fourth key in a room. 


Also, was this game initially a mobile game? I noticed the frame below when I was editing my video. I'm interested in improvements later on; I'm looking forward to them! I think you have a good game that has a lot of potentials!

el juego está muy bueno está muy bien creado muy es bien diseñado espero que la siguiente versión sea mejor que está ahí den algo de la historia del juego

Thank you for your feedback

:D It has potential and i personally loved it, the girl and it's unique AI are interesting and funny to watch, good job dev :P - I made a video and a screenshot ( ͡° ͜ʖ ͡°)

---


Thanks for your feedback! I watched the video its pretty interesting game play. yes my main focus when starting of with the project is to make the AI feel alot different from the traditional horror survival game and i think its working so i would be adding much more similar AI behaviour and making the game over all feel more interesting.

Very creepy! When she laugh, It made me jump

Thanks for your feedback!

Come to kill me

Thanks for the feedback!

Show post...

TOTAL CREEPY... she devil true

Hehe thanks for playing the game , yes actually she is 1/10th of what i would be putting for the proper full release its just the tip of iceberg of what the ideas can make her even more psycotic 

This game gave me the chills! Seriously, she seems to pop up out of no where. I got owned lots of times! This is probably what happens if you leave your girlfriend hanging at a date... she turn into an yandere and goes for your life!

(+1)

Thanks for playing the game!, Amazing gameplay video.. yes the enemy is made to hide behind and try to scare player , i will be updating its behaviour in the future to act even more psychotic and unstable and currently the game is in alpha so lots of area is empty will be populating that with more puzzles and add a proper background story thats for the future updates.

https://youtu.be/3TwrfyX-c14

It's a game full of bugs but interesting!
I don't know if the bug is a specification, but I do not want you to erase the production that Sayaka suddenly attacks from the back even if you update it repeatedly!
It was a really fun game! The best!

Thanks for playing my game ! Amazing video! , ... yes currently the game is in alpha stage and will be regularly updated and added new puzzle and anime behaviour MORE SAIKO

Damn, I wish I would've read your comment below before I played. It looks pretty creepy but yeah, the AI got stuck and I didn't notice until halfway through. So I went ahead and beat it anyway haha. Is there a new version up already? I see the devlog now but I don't think it was there when I downloaded it.

(+1)

Thanks for playing the game, Yeah i noticed that she is getting stuck in computer room and some times other places and i have addressed the issue in the latest version alpha1.1 also currently the game has no story or lots of puzzles thats why its quit empty but as more updates will come i will keep adding more interesting puzzle, story and nice ending.

Amazing game dev :D i hope you enjoy my gameplay 

Thanks for playing the game .. i am glad you like it... Amazing gameplay by the way!, i did saw the bugs regarding the ai getting stuck i will fix those in the next version 

Thank you :) 

Very nice game!! I think the idea is pretty great looking forward for the next version.

Thanks for your feedback!

Viewing most recent comments 1,342 to 1,361 of 1,361 · Previous page · First page