I've had a thought for a few days now: Because this whole game is a beta-in-progress, wouldn't it make more sense to allow everyone access to the newer betas?
There's bugs and glitches that even the selected beta testers might not pick up on that any regular player could, and by the time you release 2.1 you're just going to have that feedback hit you in a massive pile; Especially with more people joining in to play. With more people playing that's more videos that could be made to advertise the game as well.
But also, there's an awkward pause for normal players vs beta testers who have made videos on the game like Gamers Nation in terms of the new gamemodes. The beta testers have showcased the Yangire mode in full, shown all the possible endings and have even made speedrun videos with all the freetime before the official 2.1 release. Specifically with speedrunning, the beta testers have the highest advantage in getting low times since they can spend the longest time figuring out techniques; And by the time any other player can play, the speedrun times are gonna be impossible to beat.
ya tbh it probably wasnt the best idea to let the beta testers show the entirety of the next update, not only dose it make fans bug the fek out of the dev to release the update but it also spoils everything for people.
it could be better to just keep doing updates how they were. as in small er, public updates.
I have to agree. From what I could find, the beta version came out to beta testers a whole month ago (if not more, it takes time to record and upload videos). New videos ("first time playing new version" runs, speedruns, glitch videos etc.) of the beta version are being uploaded pretty much every day now. There are so many different thumbnails and titles now that the features are basically spoiled, which kinda ruins the horror aspect a little (for me at least). It's a VERY awkward pause at this point if you ask me.
Not hating on anyone though. I also know I'm not the developer or anything. I'm just a big fan of the game.
So I love this game and I have some suggestions to make expirience more comfortable for the player and harder for us I hope.
1) I would love to see Saiko-Chan being able to randomly open lockers and move the keys to different places in school on her own.
2) Her voice should be heard only when she is close not when she is on the same floor as we are.
3) Being able to set a volume of speech sfx and music because it`s sometimes really confusing to actually hear Saiko-Chans footsteps when there is so many sfx playing over her (it`s not a bad thing I love the soundtrack and sfx but a function like this would be helpful)
4) Ability to turn around with space when running. The reason is even on normal Saiko-Chan is so fast that turning manually and stopping can waste seconds and let her catch up to you.
5)I think being able to peek from the corner using maybe (q and r) would be great.
All and all I know this is an alpha and it`s still in dev phase but those are my suggestions after playing for 2 hours today.
The bugs I wanted to mention that I found is Saiko-Chan teleported several times on my throat while chasing me which is really weird considering I was at the next end of the hall way.
When Saiko-Chan captured me and closed me in the room two things happened
1) Key was disappearing and she was just bursting through the door
2) I found several keys in the same room to the same door
3) There was no key at all and I had to wait for Saiko-Chan to find me in the room orrrr close the game.
Next thing is I was able to push Saiko-Chan into the wall and after running in the wall for sometime she snapped my neck.
The last bug is when I was in fighting sequence with Saiko-Chan ( the fast time event with clicking q and e) the controls for mobile version were flicking on my screen.
Overall this game is really good and I reccomend to play it for everyone who likes horror or stealth games. As for being an alpha it has very interesting game mechanics really nice models and music and great voice acting.
I love how AI works in this game and will follow it really closely from now on. I hope and wish the devs all the best in their game making journey and hope that they will deliver the product they ant to deliver because there is a really nice game in a making here.
i love the game!!! i love it. its a great game. im downloading now. i want support the patreon but later. i dnt have cash in my card. eh ah. i download the gam with .zip and that doesnt wordk now im download the .rar. my pc is a windows 8 pro
heh. howzitgoin' buddy. please dont reply my msg for this. my natural language is spanish not english. so please. dont be rude with my grammar. thank you. see ya later kiddo. dont be a jerk with the people
In previous versions there was no teleportation system, in front of the player when he looks away or on his back, I noticed this because in both the hard or normal difficulty this happens, often repeatedly, being in my opinion unfair or boring, tired of trying so hard, and in the end discovering this unfair teleportation
There is no teleportation. She is just that fast and has sneak at 100.
She is definitely more difficult now though. The latest version's easy / normal (the former was renamed to the latter in a minor update) difficulty is way more difficult than the previous version's (Alpha 1.9) hard difficulty.
Despite the previous versions, this one without comparisons was high, the previous ones I did not take as long as it was to try to make progress in this version, at least in the previous versions, I got to finish both difficultys, in this one i badly had progress in the normal way, I just criticize that, exaggeration in the difficulty of AI and if there is really no teleport, there at least cause the impression that there is teleport.
Couldn't even force myself to get out of the first room, this is my home now. I already named the plants. Btw is there a chance I can help add Arabic as an extra language?
A problem with 2.0 is that most of the times I run up any of the stairs, I seem to get stuck, as in not able to move forward up the stairs. The only way to go up stairs is by walking or crouch walking, but never running for some reason.
For those who are struggling with this game i have some tips for you. (note these are thing that i've noticed but may or may not be a thing)
1: use windows: i don't think she will immediately see you through a window unless she's actively looking through it. use this to scope out the halls before you leave rooms.
2: Her little "gifts": sometimes when you're attacked and escape she will switch personalities and start saying "sorry" at which point if you stay near her she will offer you a healing item. my rule of thumb is only accept that once, after that you run the risk of it being poisoned.
3: Poison: you will not notice an effect right away, at some point you will see "i feel dizzy" on the screen. at that point hightail it to the starting room and grab the antidote on the desk. (i don't know what happens if you succumb to the poison)
4: The "nice" personality: after she gives you a healing item DO NOT LET HER OUT OF YOUR SIGHT, she will be trying to get behind you and out of eyesight, if she succeeds, she will knock you out, drag you into a room, then lock the door. the key will always be in the room with you but she will stand and wait outside the door.
5: put some damn shoes on: her favorite thing to do upon spotting you is but the windows on the rooms exit door. glass can be safely passed over if you're crouching, any thing else will hurt you. in one of the class room hallways there will be a pair of shoes you can grab that makes you immune to glass. (i highly recommend making these one of the first things you grab)
that about all i can think of at the moment but hopefully this lets you survive a little longer on your next run. Good Luck.
yea but she wont kill you and if you let her out of your sight she just holds on to you. But she will knock you out and lock you in a room but she will open it for you and she will still be nice. For me she was nice untill i picked up the key from the sink, the first time she pushed me and then I picked the key up again then she became hostile and another time she bacame hostile was when i was trying to put the code in. But she will be friendly untill you try to escape. Also she loves turning off the lights after you turn them on lol.
I know about 3: there are three effects to gifts. All heal, but 2 out of 3 also provide a bad side effect after some time. The first one is poison. It slowly drains your HP until you die or take an antidote. The other possible side effect is falling asleep. I'm assuming that's what you got when it said "I feel dizzy". What happens if you don't take an antidote is that you fall asleep after some time and is, while sleeping, dragged to the spawn room. When you wake up, the door is locked and Saiko-chan is sitting in the chair, sleeping (she looks cute, try it out). When you pick up the key and unlock the door, she wakes up and starts chasing you.
A note about 5: The shoes don't always spawn in one of the classroom hallways. They also sometimes spawn next to the exit door.
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I've had a thought for a few days now:
Because this whole game is a beta-in-progress, wouldn't it make more sense to allow everyone access to the newer betas?
There's bugs and glitches that even the selected beta testers might not pick up on that any regular player could, and by the time you release 2.1 you're just going to have that feedback hit you in a massive pile; Especially with more people joining in to play. With more people playing that's more videos that could be made to advertise the game as well.
But also, there's an awkward pause for normal players vs beta testers who have made videos on the game like Gamers Nation in terms of the new gamemodes. The beta testers have showcased the Yangire mode in full, shown all the possible endings and have even made speedrun videos with all the freetime before the official 2.1 release. Specifically with speedrunning, the beta testers have the highest advantage in getting low times since they can spend the longest time figuring out techniques; And by the time any other player can play, the speedrun times are gonna be impossible to beat.
ya tbh it probably wasnt the best idea to let the beta testers show the entirety of the next update, not only dose it make fans bug the fek out of the dev to release the update but it also spoils everything for people.
it could be better to just keep doing updates how they were. as in small er, public updates.
I have to agree. From what I could find, the beta version came out to beta testers a whole month ago (if not more, it takes time to record and upload videos). New videos ("first time playing new version" runs, speedruns, glitch videos etc.) of the beta version are being uploaded pretty much every day now. There are so many different thumbnails and titles now that the features are basically spoiled, which kinda ruins the horror aspect a little (for me at least). It's a VERY awkward pause at this point if you ask me.
Not hating on anyone though. I also know I'm not the developer or anything. I'm just a big fan of the game.
All I did was play this on the lowest quality setting and acted like an idiot....but I got the bad ending so....fight me game
FINALLY GOT THE GOOD ENDING!
I want to check out more of this game as you add content I really like it!
I added this game to my collection (private) :)
hi i got an question , when saiko no sutoka on mobile be updated?
Let`s not rush remember that game needs to be updated here first to get an update there ;3
So I love this game and I have some suggestions to make expirience more comfortable for the player and harder for us I hope.
1) I would love to see Saiko-Chan being able to randomly open lockers and move the keys to different places in school on her own.
2) Her voice should be heard only when she is close not when she is on the same floor as we are.
3) Being able to set a volume of speech sfx and music because it`s sometimes really confusing to actually hear Saiko-Chans footsteps when there is so many sfx playing over her (it`s not a bad thing I love the soundtrack and sfx but a function like this would be helpful)
4) Ability to turn around with space when running. The reason is even on normal Saiko-Chan is so fast that turning manually and stopping can waste seconds and let her catch up to you.
5)I think being able to peek from the corner using maybe (q and r) would be great.
All and all I know this is an alpha and it`s still in dev phase but those are my suggestions after playing for 2 hours today.
The bugs I wanted to mention that I found is Saiko-Chan teleported several times on my throat while chasing me which is really weird considering I was at the next end of the hall way.
When Saiko-Chan captured me and closed me in the room two things happened
1) Key was disappearing and she was just bursting through the door
2) I found several keys in the same room to the same door
3) There was no key at all and I had to wait for Saiko-Chan to find me in the room orrrr close the game.
Next thing is I was able to push Saiko-Chan into the wall and after running in the wall for sometime she snapped my neck.
The last bug is when I was in fighting sequence with Saiko-Chan ( the fast time event with clicking q and e) the controls for mobile version were flicking on my screen.
Overall this game is really good and I reccomend to play it for everyone who likes horror or stealth games. As for being an alpha it has very interesting game mechanics really nice models and music and great voice acting.
I love how AI works in this game and will follow it really closely from now on. I hope and wish the devs all the best in their game making journey and hope that they will deliver the product they ant to deliver because there is a really nice game in a making here.
:>
That would be a good idea! even on mobile 😅
;3
Hi! I've seen alot of videos about the version 2.0.8. Does it have a release date to the public yet?
Nope, the only people who have access to it right now are beta-testers
nice dude!
Look a new ending? To get this ending only wait for her XD
Petition to make this an actual (secret) cutscene in the game.
Because a scene better an ending where we marry her and cure that yandere personality and live happily ever after :)
I looked everywhere but I did not find version 2.0.8.1 or even 2.0.8 and now I found that there is already an alpha of 2.0.8.2
hahahaha heh why do you want that. u pervert xdxd. that skirt is good jsajsajsa. put saiko in the stairs and crouch to see his panties xd
saiko skirt is too long. Can you make the skirt shorter
join our discord from the link
Work in progress. :)
cara nao acredito gamers nation nossa so seu fa tambem ja gravei a saiko no sutoka
Sim e confira os vídeos. :)
ei confira no meu videos pfv
ok
i fix the problem. the game is x64 bits. i need change my bits to can play the game. now is working owo
I heard there is a new version that has yangire mode implemented in version 2.0.8, I've been seeing it all over youtube but I can't manage to find it
im pretty sure that version isnt out yet. those are test builds that these youtubers are playing i think
yes, that is the reason.
I've never been scared of a japanese girl like that before
i love the game!!! i love it. its a great game. im downloading now. i want support the patreon but later. i dnt have cash in my card. eh ah. i download the gam with .zip and that doesnt wordk now im download the .rar. my pc is a windows 8 pro
Well of course u don't have cash on ur card because u don't even have a card,cause judging from ur grammar and the"eh ah"u're still a teenager lol
heh. howzitgoin' buddy. please dont reply my msg for this. my natural language is spanish not english. so please. dont be rude with my grammar. thank you. see ya later kiddo. dont be a jerk with the people
I had no idea this game had multiple endings. lmaoo that caught me off gaurd!
CHASED BY THE BIGGEST CUTIE EVER!
LOVED THE GAME AS I LOVE YANDERES AND HEARD THE GAME HAS BEEN UPDATED MASSIVELY SO I'LL BE GETTING RIGHT BACK INTO IT!
vai dar pra jogar o yandere mode nessa atualização?
Oxe, tá né, n sei do que vc riu mas tá bom
I have a quick question. Is yandere mode going to be available in the 2.0.8 build?
REALLY FREAKY I really liked the creepy atmosphere in this one
Dissatisfaction - v2.0.1
In previous versions there was no teleportation system, in front of the player when he looks away or on his back, I noticed this because in both the hard or normal difficulty this happens, often repeatedly, being in my opinion unfair or boring, tired of trying so hard, and in the end discovering this unfair teleportation
I actually agreed. They made her so powerful and senpai got nerfed
There is no teleportation. She is just that fast and has sneak at 100.
She is definitely more difficult now though. The latest version's easy / normal (the former was renamed to the latter in a minor update) difficulty is way more difficult than the previous version's (Alpha 1.9) hard difficulty.
Despite the previous versions, this one without comparisons was high, the previous ones I did not take as long as it was to try to make progress in this version, at least in the previous versions, I got to finish both difficultys, in this one i badly had progress in the normal way, I just criticize that, exaggeration in the difficulty of AI and if there is really no teleport, there at least cause the impression that there is teleport.
I still like the game a lot btw.
Mal posso esperar a atualização 2.0.8!!!
I like to ask when is coming new update 2.0.8
Couldn't even force myself to get out of the first room, this is my home now. I already named the plants.
Btw is there a chance I can help add Arabic as an extra language?
im very impressed becuase when she becomes passive again she holds on to you
can you make sure this game playable on 32 bit operating system?
and make sure to update the mobile
choose one. mobile one that can be made but for 32 bit..i think most people use 64bit computer nowadays
DON'T CHASE ME!!
Here's a fast Yangire speedrun, if anyone wants to check it out..
(PLEASE DO NOT BOTHER THE DEVELOPER FOR THIS VERSION OF THE GAME. IT'S NOT OUT YET.)
How you solved the storage room puzzle though-
How did you get it if it's not out yet? Is it given to patreon supporters?
Only bug testers have it so far
A problem with 2.0 is that most of the times I run up any of the stairs, I seem to get stuck, as in not able to move forward up the stairs. The only way to go up stairs is by walking or crouch walking, but never running for some reason.
For those who are struggling with this game i have some tips for you. (note these are thing that i've noticed but may or may not be a thing)
1: use windows: i don't think she will immediately see you through a window unless she's actively looking through it. use this to scope out the halls before you leave rooms.
2: Her little "gifts": sometimes when you're attacked and escape she will switch personalities and start saying "sorry" at which point if you stay near her she will offer you a healing item. my rule of thumb is only accept that once, after that you run the risk of it being poisoned.
3: Poison: you will not notice an effect right away, at some point you will see "i feel dizzy" on the screen. at that point hightail it to the starting room and grab the antidote on the desk. (i don't know what happens if you succumb to the poison)
4: The "nice" personality: after she gives you a healing item DO NOT LET HER OUT OF YOUR SIGHT, she will be trying to get behind you and out of eyesight, if she succeeds, she will knock you out, drag you into a room, then lock the door. the key will always be in the room with you but she will stand and wait outside the door.
5: put some damn shoes on: her favorite thing to do upon spotting you is but the windows on the rooms exit door. glass can be safely passed over if you're crouching, any thing else will hurt you. in one of the class room hallways there will be a pair of shoes you can grab that makes you immune to glass. (i highly recommend making these one of the first things you grab)
that about all i can think of at the moment but hopefully this lets you survive a little longer on your next run. Good Luck.
yea but she wont kill you and if you let her out of your sight she just holds on to you. But she will knock you out and lock you in a room but she will open it for you and she will still be nice. For me she was nice untill i picked up the key from the sink, the first time she pushed me and then I picked the key up again then she became hostile and another time she bacame hostile was when i was trying to put the code in. But she will be friendly untill you try to escape. Also she loves turning off the lights after you turn them on lol.
I'm a wimp so I just go around looking for Saiko so I can get a health potion and Saiko won't stab me
I know about 3: there are three effects to gifts. All heal, but 2 out of 3 also provide a bad side effect after some time. The first one is poison. It slowly drains your HP until you die or take an antidote. The other possible side effect is falling asleep. I'm assuming that's what you got when it said "I feel dizzy". What happens if you don't take an antidote is that you fall asleep after some time and is, while sleeping, dragged to the spawn room. When you wake up, the door is locked and Saiko-chan is sitting in the chair, sleeping (she looks cute, try it out). When you pick up the key and unlock the door, she wakes up and starts chasing you.
A note about 5: The shoes don't always spawn in one of the classroom hallways. They also sometimes spawn next to the exit door.
Can I do the beta version first?
I want to upload to YouTube.
When can we play version 2.0.8? ;-;
where is version 2.0.8??
It's not out yet. The people you see playing the v2.0.8 build are beta-testers.