This game is very spooky! I love how she can randomly appear behind you, it really freaked me out lol. Unfortunately I wasn't able to beat the game but it was definitely very fun to play.
Thanks for the feedback! Amazing gameplay! i watched your video entirely got good decent feedback from it will surely improve it so players dont get hard time finishing it.
The new shaders from 1.4 are way better. I loved the new aesthetic and the way you used light and dark on her. The only issue I have with it is how the keys now glow. One thing I think would be cool to see is the shadow of your character. Since you would always be seeing your own shadow when you walk past a window, the moments where her shadow appears to show she is behind your back would be creppier. Some audio cue for that like sudden breathing sound or a quiet laugh would probably add to the creepyness of those moments as well.
I'm curious to see what other features you will implement in the future, and if there will be more interactivity in the scenario with the new puzzles you want to add.
Thanks i am glad you like the update Yes we would be adding protagonist 3d model in coming updates so you will see the shadow and yes we would be improving the AI behaviour to give better ques to player.
Thanks for the feedback! all the doors will be fixed in the next update so hiding will be harder also new AI behaviour in regards to how the door mecanic will work with her...
( ͡° ͜ʖ ͡°) Wonderful update, you are doing a great job habupain, here's my video about V1.4, i even managed to create a hide hud/pause table to help me make better screenshots (yeah i love making screenshots while playing videogames), here look, tell me what you think and feel free to replace the preview images if you want :P :D have a nice day/evening.
Hello Daniel, Thanks for the great feedback! and lovely screenshots! i i will going to replace my current ones with yours :D thanks alot and hope you have a great day!
This game has defeated me! Not sure why it was so hard for me to find the final key, but I gave up. This genuinely creeped me out, I was afraid to move through the halls wondering where she was. There was even a point where she spawned in a class room I was in out of nowhere. Other than my slight frustration at losing so many times, I really enjoyed this game!
hey it me again im here from patch 1.4 and i must say change bright light of the keys it so ez now to beat the game and the ai movment in the classromes is still ez to avoid i dint see any bugs from me but it prob becose i beated the game in like 7 min XD but still.1 more question to know are u going to put new patches everyday or just on weekend becose u need your own time man i now u are trying to get us happy but take breaks and enjoy outsdide life unless u are like me who cant get his ass outside still cant wait for next patch
Thanks for the feedback! Yes currently the game has only 1 puzzle but in the next patch i will be adding another puzzle along with AI behaviour and door fixes. No the patches wont be updated every day its only experimental patch with new lights and effect to get players feedback.
Alpha 1.4: 1. The visual changes made it easy to spot keys now (they glow). 2. More difficult to look down hallways, but you still can by looking using the edge/corner of your view. 3. Looking straight down, avoiding looking at her somehow lets you avoid detection. (So long as she isn't already chasing you, but if she is chasing you it seems to interfere with her attacking you to an extent) 4. I had a problematic issue in my latest playthrough. There were 2 locked classrooms left, and 2 keys left... and guess what? The keys for each door were in each of those classrooms. So I was left with a 5 X X 6 password to guess. Haha-no. *jumps into Saiko's edged embrace* <3 *dies*
Thanks for the feedback! Yes for newer player it was harder to find keys so i made that last minute change for players to find keys easily but as in the next patch will add another puzzle which should balance out the change. I havent encountered the bug related with keys inside the locked room but i will investigate.
Hello, Are you planning on making different difficulties in the future? Because when you get out of a classroom and then immediately close the door behind her so she is kept in that room I think the game may be a bit too easy as I'm barely seeing her after that anymore when I keep walking unless it is in the next classroom where I am repeating it. Just a question I had in mind as I'm looking forward to seeing the game get really good in the future!
Yes we would have difficulties that would tie in with the puzzles in the game so players can finish the game if they want to in easily or hard depending on the choice they choose to solve the puzzles.
Great game. It is really tense and girl is pretty creepy.I would like to see more of it :D
I have one question I read that there will be new antagonist in future? My question is will that new antagonist be like together with Saiko like working together to bring player down and can that new antagonist be long haired girl xd.Like they are BFFs or sisters hunting player down xd.
well, Habu did say that they plan to make another Antagonist but they wish to focus more on the current one, they also said they want to make more puzzles and tweak some things before they move into making another Antagonist
Thanks for your feedback i am glad you like the game. yes their would most likely be more antagonist in the future but first i have to polish and make this game exactly how i planed it to be first.
My Asian ass was legitimately scared with this game. I never had any goosebumps in my entire horror gameplays. I never got to finish it. Maybe I'll upload a new video. But good thing, there isn't any problems with it at all. I'm excited to see what's to come on the new updates.
Thanks for your feedback! I watched your video entirely love the gameplay .. yes the game is more towards horror but i will make the navigating and solving puzzle in future updates more easier so game will be more forgiving
Hello , I've attached a screenshot where the girl seems to be stuck behind a table in a classroom and you may already know that the bug still exists where you get trapped behind a door but besides that I enjoy your game and keep developing it !
This seems to be an intentional change by the dev, it was stated in the update information. "AI not acting glitchy near desks instead stops and wait for player to make move."
Thanks for the feedback! I removed the testing code and added navmesh to those objects in alpha 1.4 now she will just avoid them instead of stop or glitchout
hey just played patch 1.3 and i found some bugs that a lot of people say abote like the door and her ai when u play longer but still love the game and it did get me a lot of times expecily when she hides behind u cant wait to see new pathes and new trick for this girl hope u gives us that update fast and hopu u have a great day
Thanks for the feedback! Yes i am well aware of the door bug, all the doors in the game require revamping. that would be one of the major fixes of alpha 1.5
Hello again, here's a fresh batch of Alpha 1.3 bugs I've managed to discover:
1) If you play with the girl's AI long enough when she tries to hide from you, she will perform a wrong animation when hiding behind things as seen below:
2) I know you're going to impliment an actual ending to this game, but I still think this is worth sharing. You can actually lock her behind the exit door, which is pretty hilarious.
3) Pretty sure this once's already been adressed, but you can hide behind classroom doors, which messes with the girl's AI
Also, you can RELIABLY get her stuck behind said doors if you manage to trick her into hiding behind you (she gets out the moment you exit the room, however). This trick works with all classroom doors and even the cafeteria room.
4) If you position your back towards the girl AND look at your own feet, the girl wont be able to detect you. Like, at all. I've been standing at he center of the corridor looking at the floor and the girl just walked past me, completely oblivious to my presense
5) The bug from the 4th part of my report gets even weirder when she DOES see you. When you get detected by the girl, you can turn your back to her and look at the floor to "pacify" her. When you do this, she is unable to harm you, so all she can do is push you in the direction she is walking, for about 10-15 seconds before getting bored and just walking away, leaving you completely unharmed.
This is me standing at the corner of the room while she tries to walk toward me from behind.
And this is her being very sad and depressed because she couldn't get me while I was toying with her (she was standing like that silently for solid 20 seconds, I think I've hurt her feelings)
6) Lets return to the bug at the 3rd part. When you perform the previous bug with looking at the floor and then close the girl inside any classroom, her animation freezes in a peculiar manner as seen below:
She does that weird thing with both her hands at her face and does not stop. I've even managed to capture her while her animation was broken.
7)When you're hiding in a closet, the girl keeps returning to the room you're hiding in every 20 seconds even if you're not even pressing any buttons. This makes the hiding mechanic obsolete since the girl seems to know your exact location when you're hiding even though she does not approach you at all.
At one point I've been sitting in the closed for half an hour waiting for her to walk to the other side of the building... yet she kept coming back every 20 seconds.
In short, the game has some serious AI problems that make the game incredibly easy. But hey, I've had an absolute blast toying with the girl and exploiting her AI, searching for bugs in this game is pretty fun. I'll be looking forward to the next update for this game.
I really hope my little bug report was of any help to you
That fourth one almost sounds like something intend, like she takes pity on you and acts like she doesn't see you, much like how a kid thinks they got a great hiding spot, but it's just too obvious to everyone else.
Hehe, you're right. It would be pretty cool if the girl actually toyed with players who are obviously to scared to even touch the keyboard like that. Who knows, maybe habupain will actually implement a similar mechanic, alongside fixing the AI
Thanks for the feedback! this is most likely a bug in the game and not intended feature but lol i will check it out and may be do some thing in the future to include some kind of empathy/mercy from the AI to add a depth of unpredictable.
Thanks for the detailed feedback! I highly appreciate it we also have discord and a bugs section if you would like to join our discord that would greatly help our development i see that you have great eye to track down bug as always i will answer regarding each points you made.
1 : has been fixed in latest 1.4 i tested it quit a bit and the bug seems to be regarding wrong animation has been fixed but please feel free to let me know if you see it again.
2 : Yes i did quick fix to escape code so that players dont get killed and stop moving for now but yes you are right i will implement proper ending code.
3 : Yes currently this issue is on my top of the list to make changes as i also feel the door are some times player biggest enemy including enemy for the AI lol.
4 : lol thats is quit a strange bug i didnt manage to encounter such bug but will investigate.
5 : I think they are both related some thing to do with AI detect at a player certain angle i will investigate.
6 : This particular bug is also related with doors and lockers and will be the top priority to fix in the next update.
7 : Currently the ai code become a bit too overhelmed although i didnt implement any code that would make her keep roaming around in the same area, but they are certain ques player can make which i have not properly addressed in tutorial like opening doors and locker do give some sort of enemy a que it depends on the range but this part of the code requires tweaking and polish.
Thanks for the feedback! Yes i will add story infact the designer is currently making animations and the voices are also being prepared to add story to the game.
Wow, dude. This game is really good! Great job on the updates. She is seriously TERRIFYING! Most games don't creep me out the way this one does. So much fun! Thanks!
Was thinking this game was "meeh" but dang, this game gives the spoopy, would love to translate it to Portuguese (Brazil), if you are interested give me a touch ;)
Sorry for the late reply... Can you add me or send the invite again? The invite in the page seems to be expired, this is my discord: Liphisbus#9243, when you are done with everything just contact me in there ;)
I had a few questions for ya, I’m interested in the games development, love your work! Let me know if there’s a place where I can contact you privately, (e.g. Discord: JTGR8#6921). Sorry if I sound weird. (I just want to know if I can help, still excited about the game!)
Hey! not at all you dont sound weird, You can join our discord and let me know on their although we dont need alot of help but if their is any help required we would certainly going to reach you on the discord channel thanks.
Heard a new comments about the feeling of my blood. *shivers* Had had her tackle me once, not sure what the requirements are for it to happen, i kind of expected it to be by picking a key up right next to her. One thing I noticed though is that you sort of get stuck on the key after it happens. A nice new death animation~ As said by another, the player can clip through the wall under the stairs at the hallway ends.
She once closed herself into the corner with the door after I shut it in her face lol She freed herself about ten seconds later by shutting the door, i thought it was funny
lol yes its quit funny ! yes currently this kind of issue can happen but once i put in the patch for the doors to open both ways it would not be easy to trap the girl behind door as door could open both ways and to punish player trying to trap her she would get mad if the ai detects you are trolling her that would be implemented in days to come.
Thanks for your feedback! for her dialogue she would say that after she would drew first blood meaning already hit you once with her knife.
The key related issue is new and probably have to do with the logic that i implemented regarding taking key in front of her while facing her. i will tweak the logic so the stuck doesnt happen in the next build.
Thanks yes the animation of the death would be refined more as it seems not really polished.
The bug related with understairway glitch will be patched in the next build.
Details about what happened was she pushed me in the hall when i was near the locked door, and then the key dropped under my character and it interfered with my character's mobility as if it were an obstacle. It locked me in place, until I somehow freed myself. Walking back onto it produced similar results.
It’s funny how much I get scared by this game to the point where I can’t play it, haven’t found any bugs so far on my end, this has a lot of potential, can’t wait to see what the future holds for this game!
It's a good game and I pooped myself a lot but if I had any progress I'd be a bit frustrated. I got chased by the stairs and somehow hid behind the opened door then the yandere tried to stab me which made me fall through the map. The tutorial should be updated as well because I don't understand where I could find the numbers.
Just found a bug where if you crouch under the stairs you can walk through the wall. Looking forward to then finished product . Loving the game so far.
Thanks for your feedback! yes currently they are glitches in this game perhaps you can try the new version and see if it solved many of the glitches you had previously
i love the AI and hope to see it improve, im unsure wether she is a roamer or a teleporter (i had her stuck to my back on one run which was very creepy - i could see her face every time i turned the camera around until she eventually just stabbed me), i think a full roaming AI would be nice because it removes random deaths. Some things i think would be neat would be hearing her footsteps, hearing her voice in the distance and if possible maybe having her look through windows to find you (it would give the crouch mechanic some use).
She doesnt have any teleport ability instead she can follow player around silently if she could able to see you close by without you looking at her... she is quit good at keep her self out of site thats how the ai is built to spook player. because some times as in early developement if you manage to stuck her ... you wont see her coming at you for the entire game...
I will put her feet sounds and tweak the AI a bit more so player could know or atleast get hints of her following you in the future releases.
The AI of the game is really clever. I really liked that she toys with you and hides behind walls, that is intimidating, scary and creates serious tension. I also like the terrifying twist on the yandere trope, I never seen a game centered around that.
It's a great game for people who enjoy tense games. To my knowledge there's no 'safe area' in the game and the AI hears everything, so this game is not for the faint of heart.
Yes the ai currently knows if you are running in a certain range of her thats why she can able to hear and find players.
The game is currently in early development and has less developed tutorial and puzzle hints.. which would be added later to add certain elements to make the game easier and less tense.
I appreciate that you enjoy the game even at its earliest development.
I love the AI in this. I don't think i've seen a game since The Suffering where the enemy toys with you. The enemies in The Suffering would walk slowly down the hallway at you while scrapping their blades against the walls then bolt toward you then jump to the ceiling and run off and NOT attack you. It was very unnerving. The jumping back and peeking around the door frame is great. Since yandere's are usually in love with the protagonist, maybe make her less murderous at the start. So, say the reason you are at school is you forgot your cellphone. Have her just grab his arm when he walk by a classroom door. The she could turn off the power. The "peek-a-boo" when she is behind you, where her hands cover the screen. Then the more you resist her, the more she amps up the threat level. Starts locking doors, traps, trip wires, etc. Over all i love the idea and the AI. Keep up the good work.
Thanks for your feedback! I actually played the game suffering both 1 and 2 and i understand what you mean by the AI running way instead of directly charging head straight. yes my idea of the horror game was to add intelligence to the AI so it lets player feel that the game is easy at the first glance but will quickly turn into a game that is not to be taken easy. currently this in its earliest development and lots of things and behaviour will be added to her to make her feel like more yandere then yangire.
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This game is very spooky! I love how she can randomly appear behind you, it really freaked me out lol. Unfortunately I wasn't able to beat the game but it was definitely very fun to play.
Thanks for the feedback! Amazing gameplay! i watched your video entirely got good decent feedback from it will surely improve it so players dont get hard time finishing it.
The new shaders from 1.4 are way better. I loved the new aesthetic and the way you used light and dark on her. The only issue I have with it is how the keys now glow.
One thing I think would be cool to see is the shadow of your character. Since you would always be seeing your own shadow when you walk past a window, the moments where her shadow appears to show she is behind your back would be creppier. Some audio cue for that like sudden breathing sound or a quiet laugh would probably add to the creepyness of those moments as well.
I'm curious to see what other features you will implement in the future, and if there will be more interactivity in the scenario with the new puzzles you want to add.
Thanks i am glad you like the update Yes we would be adding protagonist 3d model in coming updates so you will see the shadow and yes we would be improving the AI behaviour to give better ques to player.
You need a new discord link, its expired
I updated the link.
Great Game! Still can't beat it because I'm so scared and also because I found a new hiding spot behind the door...
Thanks for the feedback! all the doors will be fixed in the next update so hiding will be harder also new AI behaviour in regards to how the door mecanic will work with her...
Alright!
( ͡° ͜ʖ ͡°) Wonderful update, you are doing a great job habupain, here's my video about V1.4, i even managed to create a hide hud/pause table to help me make better screenshots (yeah i love making screenshots while playing videogames), here look, tell me what you think and feel free to replace the preview images if you want :P :D have a nice day/evening.
MY SCREENSHOTS - - - -Hello Daniel, Thanks for the great feedback! and lovely screenshots! i i will going to replace my current ones with yours :D thanks alot and hope you have a great day!
This game has defeated me! Not sure why it was so hard for me to find the final key, but I gave up. This genuinely creeped me out, I was afraid to move through the halls wondering where she was. There was even a point where she spawned in a class room I was in out of nowhere. Other than my slight frustration at losing so many times, I really enjoyed this game!
Thanks for the feedback! Amazing video i watched it all.
hey it me again im here from patch 1.4 and i must say change bright light of the keys it so ez now to beat the game and the ai movment in the classromes is still ez to avoid i dint see any bugs from me but it prob becose i beated the game in like 7 min XD but still.1 more question to know are u going to put new patches everyday or just on weekend becose u need your own time man i now u are trying to get us happy but take breaks and enjoy outsdide life unless u are like me who cant get his ass outside still cant wait for next patch
Thanks for the feedback! Yes currently the game has only 1 puzzle but in the next patch i will be adding another puzzle along with AI behaviour and door fixes. No the patches wont be updated every day its only experimental patch with new lights and effect to get players feedback.
I love playing this game keep it up it was amazing! 😄
Thanks for the feedback! Amazing gameplay i watched you entire video and got decent feedback from it.
Alpha 1.4:
1. The visual changes made it easy to spot keys now (they glow).
2. More difficult to look down hallways, but you still can by looking using the edge/corner of your view.
3. Looking straight down, avoiding looking at her somehow lets you avoid detection. (So long as she isn't already chasing you, but if she is chasing you it seems to interfere with her attacking you to an extent)
4. I had a problematic issue in my latest playthrough. There were 2 locked classrooms left, and 2 keys left... and guess what? The keys for each door were in each of those classrooms. So I was left with a 5 X X 6 password to guess. Haha-no. *jumps into Saiko's edged embrace* <3 *dies*
4b. I actually managed to guess the passcode. lol
Thanks for the feedback! Yes for newer player it was harder to find keys so i made that last minute change for players to find keys easily but as in the next patch will add another puzzle which should balance out the change. I havent encountered the bug related with keys inside the locked room but i will investigate.
Hello, Are you planning on making different difficulties in the future? Because when you get out of a classroom and then immediately close the door behind her so she is kept in that room I think the game may be a bit too easy as I'm barely seeing her after that anymore when I keep walking unless it is in the next classroom where I am repeating it. Just a question I had in mind as I'm looking forward to seeing the game get really good in the future!
Yes we would have difficulties that would tie in with the puzzles in the game so players can finish the game if they want to in easily or hard depending on the choice they choose to solve the puzzles.
Great game. It is really tense and girl is pretty creepy.I would like to see more of it :D
I have one question I read that there will be new antagonist in future? My question is will that new antagonist be like together with Saiko like working together to bring player down and can that new antagonist be long haired girl xd.Like they are BFFs or sisters hunting player down xd.
well, Habu did say that they plan to make another Antagonist but they wish to focus more on the current one, they also said they want to make more puzzles and tweak some things before they move into making another Antagonist
Thanks for your feedback i am glad you like the game. yes their would most likely be more antagonist in the future but first i have to polish and make this game exactly how i planed it to be first.
My Asian ass was legitimately scared with this game. I never had any goosebumps in my entire horror gameplays. I never got to finish it. Maybe I'll upload a new video. But good thing, there isn't any problems with it at all. I'm excited to see what's to come on the new updates.
Thanks for your feedback! I watched your video entirely love the gameplay .. yes the game is more towards horror but i will make the navigating and solving puzzle in future updates more easier so game will be more forgiving
Can't wait for what's to come! I am excited!
Some real promise here!
Thanks for your feedback! watched your video amazing gameplay.
Hello , I've attached a screenshot where the girl seems to be stuck behind a table in a classroom and you may already know that the bug still exists where you get trapped behind a door but besides that I enjoy your game and keep developing it !
This seems to be an intentional change by the dev, it was stated in the update information.
"AI not acting glitchy near desks instead stops and wait for player to make move."
nope because during the time I was able to use 2 keys and never even seen her and when I came back she was still stuck behind that table
Thanks for the feedback! I removed the testing code and added navmesh to those objects in alpha 1.4 now she will just avoid them instead of stop or glitchout
Amazing game had to make it its own video instead of a 3 scary games video!!
Thanks for the feedback! I saw your video amazing gameplay.
hey just played patch 1.3 and i found some bugs that a lot of people say abote like the door and her ai when u play longer but still love the game and it did get me a lot of times expecily when she hides behind u cant wait to see new pathes and new trick for this girl hope u gives us that update fast and hopu u have a great day
Thanks for the feedback! Yes i am well aware of the door bug, all the doors in the game require revamping. that would be one of the major fixes of alpha 1.5
Thanks for the feedback!
Hello again, here's a fresh batch of Alpha 1.3 bugs I've managed to discover:
1) If you play with the girl's AI long enough when she tries to hide from you, she will perform a wrong animation when hiding behind things as seen below:
2) I know you're going to impliment an actual ending to this game, but I still think this is worth sharing. You can actually lock her behind the exit door, which is pretty hilarious.
3) Pretty sure this once's already been adressed, but you can hide behind classroom doors, which messes with the girl's AI
Also, you can RELIABLY get her stuck behind said doors if you manage to trick her into hiding behind you (she gets out the moment you exit the room, however). This trick works with all classroom doors and even the cafeteria room.
4) If you position your back towards the girl AND look at your own feet, the girl wont be able to detect you. Like, at all. I've been standing at he center of the corridor looking at the floor and the girl just walked past me, completely oblivious to my presense
5) The bug from the 4th part of my report gets even weirder when she DOES see you. When you get detected by the girl, you can turn your back to her and look at the floor to "pacify" her. When you do this, she is unable to harm you, so all she can do is push you in the direction she is walking, for about 10-15 seconds before getting bored and just walking away, leaving you completely unharmed.
This is me standing at the corner of the room while she tries to walk toward me from behind.
And this is her being very sad and depressed because she couldn't get me while I was toying with her (she was standing like that silently for solid 20 seconds, I think I've hurt her feelings)
6) Lets return to the bug at the 3rd part. When you perform the previous bug with looking at the floor and then close the girl inside any classroom, her animation freezes in a peculiar manner as seen below:
She does that weird thing with both her hands at her face and does not stop. I've even managed to capture her while her animation was broken.
7)When you're hiding in a closet, the girl keeps returning to the room you're hiding in every 20 seconds even if you're not even pressing any buttons. This makes the hiding mechanic obsolete since the girl seems to know your exact location when you're hiding even though she does not approach you at all.
At one point I've been sitting in the closed for half an hour waiting for her to walk to the other side of the building... yet she kept coming back every 20 seconds.
In short, the game has some serious AI problems that make the game incredibly easy. But hey, I've had an absolute blast toying with the girl and exploiting her AI, searching for bugs in this game is pretty fun. I'll be looking forward to the next update for this game.
I really hope my little bug report was of any help to you
That fourth one almost sounds like something intend, like she takes pity on you and acts like she doesn't see you, much like how a kid thinks they got a great hiding spot, but it's just too obvious to everyone else.
Hehe, you're right. It would be pretty cool if the girl actually toyed with players who are obviously to scared to even touch the keyboard like that. Who knows, maybe habupain will actually implement a similar mechanic, alongside fixing the AI
Thanks for the feedback! this is most likely a bug in the game and not intended feature but lol i will check it out and may be do some thing in the future to include some kind of empathy/mercy from the AI to add a depth of unpredictable.
Looks like there might be a compatible play style for me yet.
Thanks for the detailed feedback! I highly appreciate it we also have discord and a bugs section if you would like to join our discord that would greatly help our development i see that you have great eye to track down bug as always i will answer regarding each points you made.
1 : has been fixed in latest 1.4 i tested it quit a bit and the bug seems to be regarding wrong animation has been fixed but please feel free to let me know if you see it again.
2 : Yes i did quick fix to escape code so that players dont get killed and stop moving for now but yes you are right i will implement proper ending code.
3 : Yes currently this issue is on my top of the list to make changes as i also feel the door are some times player biggest enemy including enemy for the AI lol.
4 : lol thats is quit a strange bug i didnt manage to encounter such bug but will investigate.
5 : I think they are both related some thing to do with AI detect at a player certain angle i will investigate.
6 : This particular bug is also related with doors and lockers and will be the top priority to fix in the next update.
7 : Currently the ai code become a bit too overhelmed although i didnt implement any code that would make her keep roaming around in the same area, but they are certain ques player can make which i have not properly addressed in tutorial like opening doors and locker do give some sort of enemy a que it depends on the range but this part of the code requires tweaking and polish.
Thanks for your feedback!
Damn this game was scary!! The girl seriously freaked me out, I really enjoyed your game tho ;)
Here's some gameplay :)
Thanks for the horrifying experience!Thanks for your feedback! I did watch your video entirely its quit funny your screams .. I am happy you enjoyed the game!
Thanks for the feedback! Yes i will add story infact the designer is currently making animations and the voices are also being prepared to add story to the game.
Wow, dude. This game is really good! Great job on the updates. She is seriously TERRIFYING! Most games don't creep me out the way this one does. So much fun! Thanks!
Thanks for the great feedback! I am soo happy you gave the game a second try and made second video... i do really appreciate that.
Was thinking this game was "meeh" but dang, this game gives the spoopy, would love to translate it to Portuguese (Brazil), if you are interested give me a touch ;)
Thanks for the feedback! Yes it would be so nice if you would like to help us with the translation please join our discord it would greatly help.
Sorry for the late reply... Can you add me or send the invite again? The invite in the page seems to be expired, this is my discord: Liphisbus#9243, when you are done with everything just contact me in there ;)
I tried searching you on discord could not find you but Here is the link to the discord https://discord.gg/BzDqUD
Nice! The invite is working, and as I said, if you are ready to translate your game give me a touch in discord ;)
Sup Habupain!
I had a few questions for ya, I’m interested in the games development, love your work! Let me know if there’s a place where I can contact you privately, (e.g. Discord: JTGR8#6921). Sorry if I sound weird. (I just want to know if I can help, still excited about the game!)
Hey! not at all you dont sound weird, You can join our discord and let me know on their although we dont need alot of help but if their is any help required we would certainly going to reach you on the discord channel thanks.
Thanks for the feedback!
pls can you fix the satuko bu from teleport and walkin to wall
Thanks for the feedback ! their are glitchs in the game as its in alpha stage but will be addressed as we move along.
btw love you game iam still not giving up with winning the game and find the code XD
Heard a new comments about the feeling of my blood. *shivers*
Had had her tackle me once, not sure what the requirements are for it to happen, i kind of expected it to be by picking a key up right next to her. One thing I noticed though is that you sort of get stuck on the key after it happens.
A nice new death animation~
As said by another, the player can clip through the wall under the stairs at the hallway ends.
She once closed herself into the corner with the door after I shut it in her face lol
She freed herself about ten seconds later by shutting the door, i thought it was funny
lol yes its quit funny ! yes currently this kind of issue can happen but once i put in the patch for the doors to open both ways it would not be easy to trap the girl behind door as door could open both ways and to punish player trying to trap her she would get mad if the ai detects you are trolling her that would be implemented in days to come.
Thanks for your feedback! for her dialogue she would say that after she would drew first blood meaning already hit you once with her knife.
The key related issue is new and probably have to do with the logic that i implemented regarding taking key in front of her while facing her. i will tweak the logic so the stuck doesnt happen in the next build.
Thanks yes the animation of the death would be refined more as it seems not really polished.
The bug related with understairway glitch will be patched in the next build.
Details about what happened was she pushed me in the hall when i was near the locked door, and then the key dropped under my character and it interfered with my character's mobility as if it were an obstacle. It locked me in place, until I somehow freed myself. Walking back onto it produced similar results.
It’s funny how much I get scared by this game to the point where I can’t play it, haven’t found any bugs so far on my end, this has a lot of potential, can’t wait to see what the future holds for this game!
Thanks for your feedback! i appreciate you see potential in this game.
I know it's a very early build but I managed to fall through the map entirely.
Thanks for your feedback! yes currently the game is in alpha so issues like these would be patched along the way.
It's a good game and I pooped myself a lot but if I had any progress I'd be a bit frustrated. I got chased by the stairs and somehow hid behind the opened door then the yandere tried to stab me which made me fall through the map. The tutorial should be updated as well because I don't understand where I could find the numbers.
Thanks for your feedback! very nice gameplay.
Just found a bug where if you crouch under the stairs you can walk through the wall. Looking forward to then finished product . Loving the game so far.
Thanks for the feedback! yes that bug would be solved in the next patch.
i tried downloading the game but it wouldnt let me open it and now nothing i try is working, any help?
If you are having issues with download here on itch.io you can also try on gamejolts as its also available on gamejolts website thanks.
i tried on gamejolt and it still doesnt do anything, guess i cant get the game
iF yOu dOnT sToP tHiS gAmE iLl KiLl MySeLf
Thanks for your feedback! shhhhh dont say like that what if saiko hears about this :P
Ooooh, gotta try the new update when I get home tonight.
Please let me know feedback if you find any thing unusual
My ex was like this, she's in jail now. Really really good atmosphere, and the Ai is pretty sneaky! really caught me off guard at times lmao
Thanks for your feedback! lol i hope you are doing fine .
its too glitchy
Thanks for your feedback! yes currently they are glitches in this game perhaps you can try the new version and see if it solved many of the glitches you had previously
i love the AI and hope to see it improve, im unsure wether she is a roamer or a teleporter (i had her stuck to my back on one run which was very creepy - i could see her face every time i turned the camera around until she eventually just stabbed me), i think a full roaming AI would be nice because it removes random deaths.
Some things i think would be neat would be hearing her footsteps, hearing her voice in the distance and if possible maybe having her look through windows to find you (it would give the crouch mechanic some use).
Best of luck with development.
Thanks for your detailed feedback!
She doesnt have any teleport ability instead she can follow player around silently if she could able to see you close by without you looking at her... she is quit good at keep her self out of site thats how the ai is built to spook player. because some times as in early developement if you manage to stuck her ... you wont see her coming at you for the entire game...
I will put her feet sounds and tweak the AI a bit more so player could know or atleast get hints of her following you in the future releases.
The AI of the game is really clever. I really liked that she toys with you and hides behind walls, that is intimidating, scary and creates serious tension. I also like the terrifying twist on the yandere trope, I never seen a game centered around that.
It's a great game for people who enjoy tense games. To my knowledge there's no 'safe area' in the game and the AI hears everything, so this game is not for the faint of heart.
Thanks for your feedback!
Yes the ai currently knows if you are running in a certain range of her thats why she can able to hear and find players.
The game is currently in early development and has less developed tutorial and puzzle hints.. which would be added later to add certain elements to make the game easier and less tense.
I appreciate that you enjoy the game even at its earliest development.
I love the AI in this. I don't think i've seen a game since The Suffering where the enemy toys with you. The enemies in The Suffering would walk slowly down the hallway at you while scrapping their blades against the walls then bolt toward you then jump to the ceiling and run off and NOT attack you. It was very unnerving. The jumping back and peeking around the door frame is great. Since yandere's are usually in love with the protagonist, maybe make her less murderous at the start. So, say the reason you are at school is you forgot your cellphone. Have her just grab his arm when he walk by a classroom door. The she could turn off the power. The "peek-a-boo" when she is behind you, where her hands cover the screen. Then the more you resist her, the more she amps up the threat level. Starts locking doors, traps, trip wires, etc. Over all i love the idea and the AI. Keep up the good work.
Thanks for your feedback! I actually played the game suffering both 1 and 2 and i understand what you mean by the AI running way instead of directly charging head straight. yes my idea of the horror game was to add intelligence to the AI so it lets player feel that the game is easy at the first glance but will quickly turn into a game that is not to be taken easy. currently this in its earliest development and lots of things and behaviour will be added to her to make her feel like more yandere then yangire.
SSSSOOOOOOO Scary holy shiiiiiiiieeeet
Thanks for the feedback! I watched your video, amazing gameplay .