Amazing Experience! I played a bit of it when I first Started my channel a while ago and it was very well done, The Colors and lighting with her glowing red eyes and the sounds. I'll Have to revisit this game since it's been most likely updated since then but I'll make sure to give it a proper video once i do
are there any free volunteer work to do? i'd love to contribute to the project by making ambient/dark atmospheric sounds that would be fitting to the game. i have a portfolio ready!
No, it's very clear it's not a native japanese, there are some native japanese dubbers on youtube. The gameplay is very nice with a lot of attention to detail but that voice really needs more work put into it. And if the VA is not a native japanese speaker I feel the voice would be very good in english as well.
THIS GAME IS AMAZING!!!!! SERIOUSLY, AMAZING WORK!!!! I do have a suggestion though. Can you add a weapon to defend yourself with if you manage complete all modes? That would be amazing, giving the girl a taste of her own medicine!
I am still to this date genuinely enjoying the game and it’s progress. It has so much potential and I’ll definitely keep playing around with it as it updates. I tried yandere mode yesterday for the first time. I was not disappointed
You know, when I first downloaded and played this I fully expected to just go through it once, mess around a little and then never play it again. But it's been about a week and I still return to it occasionally. I never really got why, had to think hard and replay the game again and again to figure out.
I got to take back the 'nothing unique' comment from my previous post there. I didn't think making an antagonist that would occasionally become docile towards you would add this much to the experience. Add to that the fact that you can't really expect when she'll be hostile and when she'll be peaceful and you get an opponent that's not too predictable but not too random either. I think you could build on that, but you'll need more focus on Saiko being nice.
I guess it's because the whole concept of her matches my attitude towards the game. Saiko likes to mess around, I like to mess around, so we just mess around together. There is just a sense of aloofness to the whole thing, like neither of us takes the situation seriously.
So with that, here're a few bullet points of things I think this game absolutely needs:
More of Saiko being nice to you (yandere):It's one of the selling points, and absolutely needs more focus to make it stand out. People should strive to get on her good side and in exchange Saiko could provide them with more rewards. Plus needing to go towards the thing you're so scared of is a lot more frightening than constantly running away from it (...I think). eg.: You could make her give the player keys, but the doorknobs might be wired to shock you. Or you could gather items around the school to give her as gifts so she will be less hostile to you.
An options menu: You should put these into your game as soon as possible. Being able to adjust graphics settings, music, volume, etc. from the game is a must.
Sound readjusting: Tied to the previous one. You can't hear Saiko's voice from the sound effects and the music, only her occasional laugh. Tone down the volume on them.
You have something with potential on your hands, don't throw it away now.
Spent a half an hour or so on the old 2.0 free demo to see how broken it is (surprisingly lot less than expected btw), it's exactly what it looks like: running around fleeing from an enemy a la Amnesia but from a literal walking stereotype with a bad case of 'facial animations on 200%' this time. About as cliché as you can make them.
Saiko does have some charming quirks though. Walking around the halls and seeing her (rather jitterishly) creep right behind your back in the moonlit floor for fun, her dragging you to a room and counting to ten or just playing peek-a-boo with her using the pillars was kind of cute. The scare factor was long vaporized already by that point anyway.
It's a nice 'Dev's First Unity Project' but other than that, nothing really interesting or unique here. Letalone scary. Small note, the project URL still says 'satuka', not 'sutoka' you might want to update that.
EDIT: Gave it a few more spins, Saiko has some surprising wits. She can flank you from corridoors, camp outside rooms for an ambush, and stalk you for surprise attacks. She even let me pass once when I found myself cornered. Good job. Took me a few tries but got past her, mostly because she has a tendency to just ignore whatever HP you have and instant-kill you. Not a fan of that.
Hello, I want to ask when the updated version of the game on android will be released? I really hope that it will be, because I don't have a computer :'(
just put linux version in steam i buy it before Saiko No Sutoka 2.1 linux come and now i cant play it because on steam there only windows ver and proton cant run it
Unfortunately at the moment I cannot buy the game for some reasons, that is why I appreciate being able to play previous versions for free, believe me I will be supporting and when I can I will buy it. :D
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Definitely spooky game. She do be scurry. 10/10 -IGN
Is there an ending where the player chooses to actually have a life with the yandere that you are running from in any of the difficulties?
Saiko Download e
Saiko Is Homicidal Rage
I can't play it every time i download it it doesn't do anything
Hello when will version 2.0 for Android be blinded??
how do i get yandere and yangire
pay for 2.2.8
Oh. Thanks for the response and for telling me how!
I totally did not know I was supossed to pay
Amazing Experience! I played a bit of it when I first Started my channel a while ago and it was very well done, The Colors and lighting with her glowing red eyes and the sounds. I'll Have to revisit this game since it's been most likely updated since then but I'll make sure to give it a proper video once i do
oi guando vai chega atualizaçao 2.1.3 hm
Olá guando vai cegar a versão 2.0 para Android??
This was absolutely terrifying, thank you for this experience and keep up the great work!
I was just so good, I had to make another episode!
So where can I contact for a steam key?
On their discord
ЭТО УБИЛО МЕНЯ Я ОПОЗОРЕН ЭТО ПОЗОР И СТЫД Я ГЕЙ И ПОЗОРНИК ВЫ МЕНЯ СЪЕАЛИ АВ Я СЪХЕЛА МНЕЫЗВА=ХЗЫВДХ\АЪПМЩЦУКЗШЕ4У ЕПЖЗЩ
hey... we're neighbors :P rubbin shoulders with a blood soaked stalker :P
Very Cool!!!
Awesome!
Obrigado amigo😊
Olá poderia atualizar para Android??
o criador vai atualizar em breve junto com a atualização do PC
I don't get tired of this game ... this video is the first version, I don't know why but it brought out more scares haha (it's in Spanish 😁)
are there any free volunteer work to do? i'd love to contribute to the project by making ambient/dark atmospheric sounds that would be fitting to the game. i have a portfolio ready!
Hello friend .. maybe you should enter the habupain discord and tell them there ... they hardly answer here :)
Not bad, only thing is that weird accent in her japanese voice acting.
her accent is kind of the average popular girl in school
No, it's very clear it's not a native japanese, there are some native japanese dubbers on youtube. The gameplay is very nice with a lot of attention to detail but that voice really needs more work put into it. And if the VA is not a native japanese speaker I feel the voice would be very good in english as well.
THIS GAME IS AMAZING!!!!! SERIOUSLY, AMAZING WORK!!!! I do have a suggestion though. Can you add a weapon to defend yourself with if you manage complete all modes? That would be amazing, giving the girl a taste of her own medicine!
THIS GAME IS AMAZING!!!
cool game 10/10
I am still to this date genuinely enjoying the game and it’s progress. It has so much potential and I’ll definitely keep playing around with it as it updates. I tried yandere mode yesterday for the first time. I was not disappointed
You know, when I first downloaded and played this I fully expected to just go through it once, mess around a little and then never play it again. But it's been about a week and I still return to it occasionally. I never really got why, had to think hard and replay the game again and again to figure out.
I got to take back the 'nothing unique' comment from my previous post there. I didn't think making an antagonist that would occasionally become docile towards you would add this much to the experience. Add to that the fact that you can't really expect when she'll be hostile and when she'll be peaceful and you get an opponent that's not too predictable but not too random either. I think you could build on that, but you'll need more focus on Saiko being nice.
I guess it's because the whole concept of her matches my attitude towards the game. Saiko likes to mess around, I like to mess around, so we just mess around together. There is just a sense of aloofness to the whole thing, like neither of us takes the situation seriously.
So with that, here're a few bullet points of things I think this game absolutely needs:
eg.: You could make her give the player keys, but the doorknobs might be wired to shock you. Or you could gather items around the school to give her as gifts so she will be less hostile to you.
You have something with potential on your hands, don't throw it away now.
este jogo é simplesmente incrível.
ola amigo você é portugues
Spent a half an hour or so on the old 2.0 free demo to see how broken it is (surprisingly lot less than expected btw), it's exactly what it looks like: running around fleeing from an enemy a la Amnesia but from a literal walking stereotype with a bad case of 'facial animations on 200%' this time. About as cliché as you can make them.
Saiko does have some charming quirks though. Walking around the halls and seeing her (rather jitterishly) creep right behind your back in the moonlit floor for fun, her dragging you to a room and counting to ten or just playing peek-a-boo with her using the pillars was kind of cute. The scare factor was long vaporized already by that point anyway.
It's a nice 'Dev's First Unity Project' but other than that, nothing really interesting or unique here. Letalone scary. Small note, the project URL still says 'satuka', not 'sutoka' you might want to update that.
EDIT: Gave it a few more spins, Saiko has some surprising wits. She can flank you from corridoors, camp outside rooms for an ambush, and stalk you for surprise attacks. She even let me pass once when I found myself cornered. Good job. Took me a few tries but got past her, mostly because she has a tendency to just ignore whatever HP you have and instant-kill you. Not a fan of that.
-
Hello, I want to ask when the updated version of the game on android will be released? I really hope that it will be, because I don't have a computer :'(
just put linux version in steam i buy it before Saiko No Sutoka 2.1 linux come
and now i cant play it because on steam there only windows ver and proton cant run it
i dont want to buy same game twice
will you be able to show us by posting a video?
got my curiosity
are they tricks?
are you going to sell it?
i will remake it.
como adiciona esse mod vc tem canal no yt
I loved playing this game, I am looking to making more content about your game. It's amazing!!!
I MADE MOD MENU FINALLY!!!
i think i love your AI my bro just saying(this is my fourth video on your game and i love playing with her
)i added mod menu
how do i get a steam code i have the game on itch
Unfortunately at the moment I cannot buy the game for some reasons, that is why I appreciate being able to play previous versions for free, believe me I will be supporting and when I can I will buy it. :D
Habupain i have a Saiko no Sutuka in itch.io please you can give me a free key in steam please.
you can ask him directly via the Saiko no sutoka discord server